# Audio credits All recorded sounds in this folder are third-party recordings under CC0, public domain or CC-BY licenses (plus CC0 text-to-speech radio lines generated for the game), trimmed, normalized, converted to mono AAC and occasionally pitch-shifted for the game (tools/build-real-audio.mts). Everything else in the game's audio is synthesized in code. ## The Free Firearm Sound Library (prepared library) - Author: Ben Jaszczak et al. (freefirearmsfx.com) - Source: https://opengameart.org/content/the-free-firearm-sound-library - License: CC0 - Used for: Gunshots: pistols, revolver, SMGs, rifles, battle rifles, bolt-action, shotguns (near and mid distance) | File in game | Original | |---|---| | gun/pistol_n1.m4a | Prepared SFX Library/1911/A_42P.wav | | gun/pistol_n2.m4a | Prepared SFX Library/1911/A_42P.wav | | gun/pistol_n3.m4a | Prepared SFX Library/Walther PPQ/X_39P.wav | | gun/pistol_n4.m4a | Prepared SFX Library/Walther PPQ/X_39P.wav | | gun/pistol_n5.m4a | Prepared SFX Library/Walther PPQ/X_39P.wav | | gun/pistol_n6.m4a | Prepared SFX Library/Bersa/F_47P.wav | | gun/pistol_n7.m4a | Prepared SFX Library/Bersa/F_47P.wav | | gun/pistol_f1.m4a | Prepared SFX Library/1911/A_34P.wav | | gun/pistol_f2.m4a | Prepared SFX Library/1911/A_34P.wav | | gun/pistol_f3.m4a | Prepared SFX Library/Walther PPQ/X_31P.wav | | gun/pistol_f4.m4a | Prepared SFX Library/Walther PPQ/X_31P.wav | | gun/revolver_n1.m4a | Prepared SFX Library/Smith & Wesson 642/V_27P.wav | | gun/revolver_n2.m4a | Prepared SFX Library/Smith & Wesson 642/V_27P.wav | | gun/smg_n1.m4a | Prepared SFX Library/Carl Gustav M45/G_31P.wav | | gun/smg_n2.m4a | Prepared SFX Library/Carl Gustav M45/G_31P.wav | | gun/smg_n3.m4a | Prepared SFX Library/Carl Gustav M45/G_31P.wav | | gun/smg_n4.m4a | Prepared SFX Library/PPSh/P_30P.wav | | gun/smg_n5.m4a | Prepared SFX Library/PPSh/P_30P.wav | | gun/smg_n6.m4a | Prepared SFX Library/PPSh/P_30P.wav | | gun/smg_n7.m4a | Prepared SFX Library/PPSh/P_30P.wav | | gun/smg_f1.m4a | Prepared SFX Library/Carl Gustav M45/G_20P.wav | | gun/smg_f2.m4a | Prepared SFX Library/Carl Gustav M45/G_20P.wav | | gun/smg_f3.m4a | Prepared SFX Library/Carl Gustav M45/G_20P.wav | | gun/rifle_n1.m4a | Prepared SFX Library/AR-15/D_32P.wav | | gun/rifle_n2.m4a | Prepared SFX Library/AR-15/D_32P.wav | | gun/rifle_n3.m4a | Prepared SFX Library/AK-47/C_28P.wav | | gun/rifle_n4.m4a | Prepared SFX Library/AK-47/C_28P.wav | | gun/rifle_n5.m4a | Prepared SFX Library/AK-47/C_28P.wav | | gun/rifle_n6.m4a | Prepared SFX Library/AK-47/C_28P.wav | | gun/rifle_n7.m4a | Prepared SFX Library/Savage 10 .300 Blackout/T_27P.wav | | gun/rifle_n8.m4a | Prepared SFX Library/Savage 10 .300 Blackout/T_27P.wav | | gun/rifle_f1.m4a | Prepared SFX Library/AR-15/D_24P.wav | | gun/rifle_f2.m4a | Prepared SFX Library/AR-15/D_24P.wav | | gun/rifle_f3.m4a | Prepared SFX Library/AK-47/C_31P.wav | | gun/rifle_f4.m4a | Prepared SFX Library/AK-47/C_31P.wav | | gun/rifle_f5.m4a | Prepared SFX Library/Savage 10 .300 Blackout/T_17P.wav | | gun/rifle_f6.m4a | Prepared SFX Library/Savage 10 .300 Blackout/T_17P.wav | | gun/battle_n1.m4a | Prepared SFX Library/SKS/U_14P.wav | | gun/battle_n2.m4a | Prepared SFX Library/SKS/U_14P.wav | | gun/battle_n3.m4a | Prepared SFX Library/SKS/U_14P.wav | | gun/battle_n4.m4a | Prepared SFX Library/SKS/U_14P.wav | | gun/battle_n5.m4a | Prepared SFX Library/SKS/U_14P.wav | | gun/battle_n6.m4a | Prepared SFX Library/Marlin 336/I_22P.wav | | gun/battle_n7.m4a | Prepared SFX Library/Marlin 336/I_22P.wav | | gun/battle_n8.m4a | Prepared SFX Library/Model 1894/L_23P.wav | | gun/battle_n9.m4a | Prepared SFX Library/Model 1894/L_23P.wav | | gun/battle_f1.m4a | Prepared SFX Library/SKS/U_19P.wav | | gun/battle_f2.m4a | Prepared SFX Library/SKS/U_19P.wav | | gun/battle_f3.m4a | Prepared SFX Library/SKS/U_19P.wav | | gun/battle_f4.m4a | Prepared SFX Library/Marlin 336/I_17P.wav | | gun/battle_f5.m4a | Prepared SFX Library/Marlin 336/I_17P.wav | | gun/battle_f6.m4a | Prepared SFX Library/Model 1894/L_17P.wav | | gun/battle_f7.m4a | Prepared SFX Library/Model 1894/L_17P.wav | | gun/bolt_n1.m4a | Prepared SFX Library/Mosin Nagant/M_21P.wav | | gun/bolt_n2.m4a | Prepared SFX Library/Mosin Nagant/M_21P.wav | | gun/bolt_n3.m4a | Prepared SFX Library/Mosin Nagant/M_21P.wav | | gun/bolt_n4.m4a | Prepared SFX Library/Mosin Nagant/M_21P.wav | | gun/bolt_n5.m4a | Prepared SFX Library/1917/B_24P.wav | | gun/bolt_n6.m4a | Prepared SFX Library/1917/B_24P.wav | | gun/bolt_n7.m4a | Prepared SFX Library/Tikka/W_29P.wav | | gun/bolt_n8.m4a | Prepared SFX Library/Tikka/W_29P.wav | | gun/bolt_n9.m4a | Prepared SFX Library/Arisaka/E_25P.wav | | gun/bolt_n10.m4a | Prepared SFX Library/Arisaka/E_25P.wav | | gun/bolt_f1.m4a | Prepared SFX Library/Mosin Nagant/M_26P.wav | | gun/bolt_f2.m4a | Prepared SFX Library/Mosin Nagant/M_26P.wav | | gun/bolt_f3.m4a | Prepared SFX Library/Mosin Nagant/M_26P.wav | | gun/bolt_f4.m4a | Prepared SFX Library/1917/B_16P.wav | | gun/bolt_f5.m4a | Prepared SFX Library/1917/B_16P.wav | | gun/bolt_f6.m4a | Prepared SFX Library/Tikka/W_24P.wav | | gun/bolt_f7.m4a | Prepared SFX Library/Tikka/W_24P.wav | | gun/bolt_f8.m4a | Prepared SFX Library/Arisaka/E_18P.wav | | gun/bolt_f9.m4a | Prepared SFX Library/Arisaka/E_18P.wav | | gun/shotgun_n1.m4a | Prepared SFX Library/CD/H_21P.wav | | gun/shotgun_n2.m4a | Prepared SFX Library/CD/H_21P.wav | | gun/shotgun_n3.m4a | Prepared SFX Library/Model 12/K_22P.wav | | gun/shotgun_n4.m4a | Prepared SFX Library/Model 12/K_22P.wav | | gun/shotgun_n5.m4a | Prepared SFX Library/Nova/O_21P.wav | | gun/shotgun_n6.m4a | Prepared SFX Library/Nova/O_21P.wav | | gun/shotgun_n7.m4a | Prepared SFX Library/Mossberg/N_30P.wav | | gun/shotgun_n8.m4a | Prepared SFX Library/Mossberg/N_30P.wav | | gun/shotgun_f1.m4a | Prepared SFX Library/CD/H_16P.wav | | gun/shotgun_f2.m4a | Prepared SFX Library/CD/H_16P.wav | | gun/shotgun_f3.m4a | Prepared SFX Library/Model 12/K_17P.wav | | gun/shotgun_f4.m4a | Prepared SFX Library/Model 12/K_17P.wav | | gun/shotgun_f5.m4a | Prepared SFX Library/Nova/O_17P.wav | | gun/shotgun_f6.m4a | Prepared SFX Library/Mossberg/N_26P.wav | | gun/shotgun_f7.m4a | Prepared SFX Library/Mossberg/N_26P.wav | | gun/shotgun_f8.m4a | Prepared SFX Library/Mossberg/N_26P.wav | ## BigSoundBank sound library - Author: Joseph Sardin (BigSoundBank.com) - Source: https://bigsoundbank.com/ - License: CC0 - Used for: Beretta M12, .357 Magnum and Winchester Magnum shots, brass casings on concrete, magazine loading, pistol cocking, body falls, punches (bullet hits), distant explosion - Note: Individual sounds are linked per file in CREDITS.md. | File in game | Original | |---|---| | gun/revolver_n3.m4a | #0438 Shot in .357 Magnum (https://bigsoundbank.com/s0438.html) | | gun/smg_n8.m4a | #0437 Shot Beretta M12 9mm (https://bigsoundbank.com/s0437.html) | | gun/shotgun_n9.m4a | #0397 Shot of Winchester Magnum XTR (https://bigsoundbank.com/s0397.html) | | boom/far1.m4a | #1023 Explosion far away #1 (https://bigsoundbank.com/s1023.html) | | fx/pmag_in1.m4a | #1988 Gun, loading (https://bigsoundbank.com/s1988.html) | | fx/pmag_in2.m4a | #1989 Gun, loading (https://bigsoundbank.com/s1989.html) | | fx/pmag_in3.m4a | #1990 Gun, loading (https://bigsoundbank.com/s1990.html) | | fx/pmag_in4.m4a | #1991 Gun, loading (https://bigsoundbank.com/s1991.html) | | fx/slide_rack1.m4a | #1985 Pistol, cocking (https://bigsoundbank.com/s1985.html) | | fx/slide_rack2.m4a | #1986 Pistol, cocking (https://bigsoundbank.com/s1986.html) | | fx/slide_rack3.m4a | #1987 Pistol, cocking (https://bigsoundbank.com/s1987.html) | | fx/casing_small1.m4a | #1355 Cartridge case 9 mm on concrete (https://bigsoundbank.com/s1355.html) | | fx/casing_small2.m4a | #1356 Cartridge case 9 mm on concrete (https://bigsoundbank.com/s1356.html) | | fx/casing_small3.m4a | #1357 Cartridge case 9 mm on concrete (https://bigsoundbank.com/s1357.html) | | fx/casing_small4.m4a | #1358 Cartridge case 9 mm on concrete (https://bigsoundbank.com/s1358.html) | | fx/casing_small5.m4a | #1359 Cartridge case 9 mm on concrete (https://bigsoundbank.com/s1359.html) | | fx/casing_small6.m4a | #1360 Cartridge case 9 mm on concrete (https://bigsoundbank.com/s1360.html) | | fx/casing_rifle1.m4a | #1361 Cartridge case 5.56mm on concrete (https://bigsoundbank.com/s1361.html) | | fx/casing_rifle2.m4a | #1362 Cartridge case 5.56mm on concrete (https://bigsoundbank.com/s1362.html) | | fx/casing_rifle3.m4a | #1363 Cartridge case 5.56mm on concrete (https://bigsoundbank.com/s1363.html) | | fx/casing_rifle4.m4a | #1364 Cartridge case 5.56mm on concrete (https://bigsoundbank.com/s1364.html) | | fx/casing_rifle5.m4a | #1365 Cartridge case 5.56mm on concrete (https://bigsoundbank.com/s1365.html) | | fx/casing_rifle6.m4a | #1366 Cartridge case 5.56mm on concrete (https://bigsoundbank.com/s1366.html) | | fx/casing_rifle7.m4a | #1367 Cartridge case 7.62mm on concrete (https://bigsoundbank.com/s1367.html) | | fx/casing_rifle8.m4a | #1368 Cartridge case 7.62mm on concrete (https://bigsoundbank.com/s1368.html) | | fx/casing_rifle9.m4a | #1369 Cartridge case 7.62mm on concrete (https://bigsoundbank.com/s1369.html) | | fx/casing_rifle10.m4a | #1370 Cartridge case 7.62mm on concrete (https://bigsoundbank.com/s1370.html) | | fx/casing_rifle11.m4a | #1371 Cartridge case 7.62mm on concrete (https://bigsoundbank.com/s1371.html) | | fx/bodyfall1.m4a | #2452 Body fall (https://bigsoundbank.com/s2452.html) | | fx/bodyfall2.m4a | #2453 Body fall (https://bigsoundbank.com/s2453.html) | | fx/bodyfall3.m4a | #2454 Body fall (https://bigsoundbank.com/s2454.html) | | fx/bodyfall4.m4a | #2455 Body fall (https://bigsoundbank.com/s2455.html) | | fx/bodyfall5.m4a | #2456 Body fall (https://bigsoundbank.com/s2456.html) | | fx/flesh1.m4a | #2459 Punch (https://bigsoundbank.com/s2459.html) | | fx/flesh2.m4a | #2460 Punch (https://bigsoundbank.com/s2460.html) | | fx/flesh3.m4a | #2461 Punch (https://bigsoundbank.com/s2461.html) | | fx/flesh4.m4a | #2462 Punch (https://bigsoundbank.com/s2462.html) | | fx/flesh5.m4a | #2463 Punch (https://bigsoundbank.com/s2463.html) | | fx/flesh6.m4a | #2464 Punch (https://bigsoundbank.com/s2464.html) | | fx/flesh7.m4a | #2465 Punch (https://bigsoundbank.com/s2465.html) | | fx/flesh8.m4a | #2466 Punch (https://bigsoundbank.com/s2466.html) | ## Light Machine Gun - Author: KuraiWolf (Nightshade Game Studios) - Source: https://opengameart.org/content/light-machine-gun - License: CC-BY 4.0 - Used for: Machine gun shot | File in game | Original | |---|---| | gun/lmg_n1.m4a | lmg_fire01.mp3 | ## 2 High Quality Explosions - Author: Michel Baradari (apollo-music.de) - Source: https://opengameart.org/content/2-high-quality-explosions - License: CC-BY 3.0 - Used for: Explosions | File in game | Original | |---|---| | boom/near1.m4a | explosions/explode.wav | | boom/near2.m4a | explosions/explodemini.wav | ## Explosion-LS100155 / Explosions-LS100150, -LS100152, -LS100155 - Author: Fg2 (Wikimedia Commons) - Source: https://commons.wikimedia.org/wiki/File:Explosions-LS100155.ogg - License: Public domain - Used for: Explosions | File in game | Original | |---|---| | boom/near3.m4a | Explosion-LS100155.ogg (https://commons.wikimedia.org/wiki/File:Explosion-LS100155.ogg) | | boom/near4.m4a | Explosions-LS100155.ogg (https://commons.wikimedia.org/wiki/File:Explosions-LS100155.ogg) | | boom/near5.m4a | Explosions-LS100152.ogg (https://commons.wikimedia.org/wiki/File:Explosions-LS100152.ogg) | | boom/near6.m4a | Explosions-LS100150.ogg (https://commons.wikimedia.org/wiki/File:Explosions-LS100150.ogg) | ## Explosion somewhere far - Author: pauliuw - Source: https://opengameart.org/content/explosion-somewhere-far - License: CC0 - Used for: Distant explosion | File in game | Original | |---|---| | boom/far2.m4a | explosion_somewhere_far.mp3 | ## Gun Reload Sounds - Author: SpringySpringo - Source: https://opengameart.org/content/gun-reload-sounds - License: CC0 - Used for: Magazine out/in, charging handle, slide release | File in game | Original | |---|---| | fx/mag_out1.m4a | assaultriflereload1_0.wav | | fx/mag_in1.m4a | assaultriflereload1_0.wav | | fx/charging_handle1.m4a | assaultriflereload1_0.wav | | fx/pmag_out1.m4a | gunreload1.wav | | fx/slide_release1.m4a | gunreload1.wav | | fx/pump2.m4a | shotguncock_0.wav | ## Shotgun Reload Sound Effects - Author: zer0_sol - Source: https://opengameart.org/content/shotgun-reload-sound-effects - License: CC0 - Used for: Shotgun pump and shell loading | File in game | Original | |---|---| | fx/pump1.m4a | ShotgunSounds/Rack.mp3 | | fx/pump3.m4a | ShotgunSounds/4 Shell Reload.mp3 | | fx/shell_insert1.m4a | ShotgunSounds/4 Shell Reload.mp3 | | fx/shell_insert2.m4a | ShotgunSounds/4 Shell Reload.mp3 | | fx/shell_insert3.m4a | ShotgunSounds/5 Shell Reload.mp3 | | fx/shell_insert4.m4a | ShotgunSounds/Subsequent Shells.mp3 | ## 11 male human pain/death sounds - Author: Michel Baradari (apollo-music.de) - Source: https://opengameart.org/content/11-male-human-paindeath-sounds - License: CC-BY 3.0 - Used for: Pain grunts and death cries | File in game | Original | |---|---| | vox/pain_m1.m4a | player/pain1.wav | | vox/pain_m2.m4a | player/pain2.wav | | vox/pain_m3.m4a | player/pain3.wav | | vox/pain_m4.m4a | player/pain4.wav | | vox/pain_m5.m4a | player/pain5.wav | | vox/pain_m6.m4a | player/pain6.wav | | vox/pain_m7.m4a | player/painh.wav | | vox/pain_m8.m4a | player/paino.wav | | vox/death_m1.m4a | player/die1.wav | | vox/death_m2.m4a | player/die2.wav | | vox/death_m3.m4a | player/deathh.wav | ## Pain sounds by EmoPreben - Author: EmoPreben - Source: https://opengameart.org/content/pain-sounds-by-emopreben - License: CC0 - Used for: Pain grunts | File in game | Original | |---|---| | vox/pain_m9.m4a | Painsounds v2 - Track 1 - Arrrch.ogg | | vox/pain_m10.m4a | Painsounds v2 - Track 2 - Hurgh.ogg | | vox/pain_m11.m4a | Painsounds v2 - Track 3 - Huuurh.ogg | | vox/pain_m12.m4a | Painsounds v2 - Track 4 - Arrggh .ogg | | vox/pain_m13.m4a | Painsounds v2 - Track 5 - Urggh.ogg | | vox/pain_m14.m4a | Painsounds v2 - Track 6 - hyyrdhh.ogg | ## 15 vocal male strain/hurt/pain/jump sounds - Author: qubodup (Iwan Gabovitch) - Source: https://opengameart.org/content/15-vocal-male-strainhurtpainjump-sounds - License: CC0 - Used for: Pain grunts | File in game | Original | |---|---| | vox/pain_m15.m4a | slightscream-01.flac | | vox/pain_m16.m4a | slightscream-03.flac | | vox/pain_m17.m4a | slightscream-04.flac | | vox/pain_m18.m4a | slightscream-06.flac | | vox/pain_m19.m4a | slightscream-08.flac | | vox/pain_m20.m4a | slightscream-09.flac | | vox/pain_m21.m4a | slightscream-13.flac | | vox/pain_m22.m4a | slightscream-14.flac | ## Grunts - male death and pain - Author: thebardofblasphemy - Source: https://opengameart.org/content/grunts-male-death-and-pain - License: CC0 - Used for: Pain grunts and death cries | File in game | Original | |---|---| | vox/pain_m23.m4a | death pain grunts.wav | | vox/pain_m24.m4a | death pain grunts.wav | | vox/pain_m25.m4a | death pain grunts.wav | | vox/pain_m26.m4a | death pain grunts.wav | | vox/death_m11.m4a | death pain grunts.wav | | vox/death_m12.m4a | death pain grunts.wav | | vox/death_m13.m4a | death pain grunts.wav | | vox/death_m14.m4a | death pain grunts.wav | | vox/death_m15.m4a | death pain grunts.wav | ## Aargh! Male screams - Author: congusbongus; original recordings by creativeheroes (CC-BY 3.0), thanvannispen (CC-BY 3.0) and JohnsonBrandEditing (CC0) on freesound.org - Source: https://opengameart.org/content/aargh-male-screams - License: CC-BY 3.0 - Used for: Death screams | File in game | Original | |---|---| | vox/death_m4.m4a | aargh1.ogg | | vox/death_m5.m4a | aargh2.ogg | | vox/death_m6.m4a | aargh3.ogg | | vox/death_m7.m4a | aargh4.ogg | | vox/death_m8.m4a | aargh5.ogg | | vox/death_m9.m4a | aargh6.ogg | | vox/death_m10.m4a | aargh7.ogg | ## Female hurt grunts/groans - Author: Nocturnal_Vanguard (AuraVoice) - Source: https://opengameart.org/content/female-hurt-grunts-groans - License: CC0 - Used for: Pain grunts (female voices) | File in game | Original | |---|---| | vox/pain_f1.m4a | female_hurt_grunts_groans_1.ogg | | vox/pain_f2.m4a | female_hurt_grunts_groans_1.ogg | | vox/pain_f3.m4a | female_hurt_grunts_groans_1.ogg | | vox/pain_f4.m4a | female_hurt_grunts_groans_1.ogg | | vox/pain_f5.m4a | female_hurt_grunts_groans_1.ogg | | vox/pain_f6.m4a | female_hurt_grunts_groans_1.ogg | | vox/pain_f7.m4a | female_hurt_grunts_groans_1.ogg | | vox/pain_f8.m4a | female_hurt_grunts_groans_1.ogg | | vox/pain_f9.m4a | female_hurt_grunts_groans_1.ogg | ## Death/dying female fighter/warrior voice over - Author: JeanMyna_VA - Source: https://opengameart.org/content/deathdying-female-fighterwarrior-voice-over-vocal-sound-for-character - License: CC-BY 3.0 - Used for: Death cry (female voices) | File in game | Original | |---|---| | vox/death_f1.m4a | 1_dying.ogg | ## Female scream 1 - Author: Nocturnal_Vanguard (AuraVoice) - Source: https://opengameart.org/content/female-scream-1 - License: CC0 - Used for: Death cry (female voices) | File in game | Original | |---|---| | vox/death_f2.m4a | female_scream_1.ogg | ## Female screams - Author: congusbongus; original recordings by tcrocker68, pushkin and Archeos (CC0) on freesound.org - Source: https://opengameart.org/content/female-screams - License: CC-BY 3.0 - Used for: Death screams (female voices) | File in game | Original | |---|---| | vox/death_f3.m4a | female_screams/1.ogg | | vox/death_f4.m4a | female_screams/2.ogg | | vox/death_f5.m4a | female_screams/3.ogg | | vox/death_f6.m4a | female_screams/4.ogg | ## Female Soldier Voice - Author: Charlotte Duckett (voice), Iwan Gabovitch (editing) - Source: https://opengameart.org/content/female-soldier-voice - License: CC-BY 3.0 - Used for: Female radio scream / "taking fire" callout | File in game | Original | |---|---| | vox/death_f7.m4a | cduckett-SoldierRadio/cduckett-05-scream.flac | | vo/kenney_f/hit1.m4a | cduckett-SoldierRadio/cduckett-04-taking_fire.flac | ## Voiceover Pack (40 lines) - Author: Kenney (kenney.nl); voices by Jeffrey M. Smith and Giselle - Source: https://opengameart.org/content/voiceover-pack-40-lines - License: CC0 - Used for: Soldier callouts (two voices) | File in game | Original | |---|---| | vo/kenney_m/contact1.m4a | Voiceover Pack/Male/war_target_engaged.ogg | | vo/kenney_m/contact2.m4a | Voiceover Pack/Male/war_look_out.ogg | | vo/kenney_m/reloading1.m4a | Voiceover Pack/Male/war_reloading.ogg | | vo/kenney_m/cover1.m4a | Voiceover Pack/Male/war_cover_me.ogg | | vo/kenney_m/cover2.m4a | Voiceover Pack/Male/war_watch_my_back.ogg | | vo/kenney_m/medic1.m4a | Voiceover Pack/Male/war_medic.ogg | | vo/kenney_m/man_down1.m4a | Voiceover Pack/Male/war_medic.ogg | | vo/kenney_m/grenade1.m4a | Voiceover Pack/Male/war_fire_in_the_hole.ogg | | vo/kenney_m/incoming1.m4a | Voiceover Pack/Male/war_get_down.ogg | | vo/kenney_m/incoming2.m4a | Voiceover Pack/Male/war_look_out.ogg | | vo/kenney_m/enemy_down1.m4a | Voiceover Pack/Male/war_target_destroyed.ogg | | vo/kenney_m/move1.m4a | Voiceover Pack/Male/war_go_go_go.ogg | | vo/kenney_m/backup1.m4a | Voiceover Pack/Male/war_call_for_backup.ogg | | vo/kenney_m/suppress1.m4a | Voiceover Pack/Male/war_suppressing_fire.ogg | | vo/kenney_m/sniper1.m4a | Voiceover Pack/Male/war_sniper.ogg | | vo/kenney_m/rocket1.m4a | Voiceover Pack/Male/war_rpg.ogg | | vo/kenney_m/hold1.m4a | Voiceover Pack/Male/hold.ogg | | vo/kenney_f/contact1.m4a | Voiceover Pack/Female/war_target_engaged.ogg | | vo/kenney_f/contact2.m4a | Voiceover Pack/Female/war_look_out.ogg | | vo/kenney_f/reloading1.m4a | Voiceover Pack/Female/war_reloading.ogg | | vo/kenney_f/cover1.m4a | Voiceover Pack/Female/war_cover_me.ogg | | vo/kenney_f/cover2.m4a | Voiceover Pack/Female/war_watch_my_back.ogg | | vo/kenney_f/medic1.m4a | Voiceover Pack/Female/war_medic.ogg | | vo/kenney_f/man_down1.m4a | Voiceover Pack/Female/war_medic.ogg | | vo/kenney_f/grenade1.m4a | Voiceover Pack/Female/war_fire_in_the_hole.ogg | | vo/kenney_f/incoming1.m4a | Voiceover Pack/Female/war_get_down.ogg | | vo/kenney_f/incoming2.m4a | Voiceover Pack/Female/war_look_out.ogg | | vo/kenney_f/enemy_down1.m4a | Voiceover Pack/Female/war_target_destroyed.ogg | | vo/kenney_f/move1.m4a | Voiceover Pack/Female/war_go_go_go.ogg | | vo/kenney_f/backup1.m4a | Voiceover Pack/Female/war_call_for_backup.ogg | | vo/kenney_f/suppress1.m4a | Voiceover Pack/Female/war_supressing_fire.ogg | | vo/kenney_f/sniper1.m4a | Voiceover Pack/Female/war_sniper.ogg | | vo/kenney_f/rocket1.m4a | Voiceover Pack/Female/war_rpg.ogg | | vo/kenney_f/hold1.m4a | Voiceover Pack/Female/war_hold.ogg | ## Sci-fi Trooper Voice Pack (54 lines) - Author: Angus Macnaughton (Amacnaughton) - Source: https://opengameart.org/content/sci-fi-trooper-voice-pack-54-lines - License: CC-BY 4.0 - Used for: Soldier callouts (radio voice) and grunts | File in game | Original | |---|---| | vo/trooper/contact1.m4a | Sci-Fi Trooper Voice Pack/target_acquired.ogg | | vo/trooper/contact2.m4a | Sci-Fi Trooper Voice Pack/over_there.ogg | | vo/trooper/contact3.m4a | Sci-Fi Trooper Voice Pack/there_do_you_see_it.ogg | | vo/trooper/reloading1.m4a | Sci-Fi Trooper Voice Pack/reloading.ogg | | vo/trooper/reloading2.m4a | Sci-Fi Trooper Voice Pack/I_need_to_reload.ogg | | vo/trooper/cover1.m4a | Sci-Fi Trooper Voice Pack/hurry_.ogg | | vo/trooper/medic1.m4a | Sci-Fi Trooper Voice Pack/medical_assistance_required.ogg | | vo/trooper/man_down1.m4a | Sci-Fi Trooper Voice Pack/we_ve_been_hit_.ogg | | vo/trooper/man_down2.m4a | Sci-Fi Trooper Voice Pack/no_.ogg | | vo/trooper/grenade1.m4a | Sci-Fi Trooper Voice Pack/grenade_.ogg | | vo/trooper/incoming1.m4a | Sci-Fi Trooper Voice Pack/incoming.ogg | | vo/trooper/incoming2.m4a | Sci-Fi Trooper Voice Pack/get_down_.ogg | | vo/trooper/enemy_down1.m4a | Sci-Fi Trooper Voice Pack/target_has_been_destroyed.ogg | | vo/trooper/move1.m4a | Sci-Fi Trooper Voice Pack/move.ogg | | vo/trooper/move2.m4a | Sci-Fi Trooper Voice Pack/charge_.ogg | | vo/trooper/move3.m4a | Sci-Fi Trooper Voice Pack/quickly_now.ogg | | vo/trooper/backup1.m4a | Sci-Fi Trooper Voice Pack/requesting_reinforcements.ogg | | vo/trooper/hold1.m4a | Sci-Fi Trooper Voice Pack/affirmative.ogg | | vo/trooper/fall_back1.m4a | Sci-Fi Trooper Voice Pack/retreat.ogg | | vo/trooper/suppress1.m4a | Sci-Fi Trooper Voice Pack/fire_.ogg | | vo/trooper/suppress2.m4a | Sci-Fi Trooper Voice Pack/die_die_die_.ogg | | vo/trooper/flank1.m4a | Sci-Fi Trooper Voice Pack/they_re_flanking_us.ogg | | vo/trooper/win1.m4a | Sci-Fi Trooper Voice Pack/victory_is_ours.ogg | | vo/trooper/win2.m4a | Sci-Fi Trooper Voice Pack/objective_complete.ogg | | vo/trooper/pain1.m4a | Sci-Fi Trooper Voice Pack/grunt-1.ogg | | vo/trooper/pain2.m4a | Sci-Fi Trooper Voice Pack/grunt-2.ogg | ## Synthesized radio lines (Piper TTS) - Author: Generated for this game with Piper (OHF-Voice / rhasspy) using the voices en_US-joe, en_US-mike (CC0 datasets), en_US-kristin and en_GB-cori (public-domain LibriVox recordings, voices by Bryce Beattie) - Source: https://huggingface.co/rhasspy/piper-voices - License: CC0 - Used for: Radio callouts no free recording was found for: breaching, frag / flashbang / smoke out, contact front / left / right / rear, covering, on me, push up, last man standing, hostage secured / dropped, and female takes of the other radio lines - Note: Generated offline by Piper TTS (the program's GPL license doesn't cover its output); the voice models are trained on CC0 / public-domain speech. The clips are released under CC0. | File in game | Original | |---|---| | vo/radio_m/breaching1.m4a | Piper en_US-joe-medium: "Breaching!" | | vo/radio_m/breaching2.m4a | Piper en_US-mike-medium: "Breaching now!" | | vo/radio_m/frag_out1.m4a | Piper en_US-joe-medium: "Frag, out!" | | vo/radio_m/frag_out2.m4a | Piper en_US-mike-medium: "Frag, out!" | | vo/radio_m/flash_out1.m4a | Piper en_US-joe-medium: "Flashbang out!" | | vo/radio_m/flash_out2.m4a | Piper en_US-mike-medium: "Flash out!" | | vo/radio_m/smoke_out1.m4a | Piper en_US-joe-medium: "Smoke out!" | | vo/radio_m/clear4.m4a | Piper en_US-mike-medium: "Room clear!" | | vo/radio_m/contact_front1.m4a | Piper en_US-joe-medium: "Contact front!" | | vo/radio_m/contact_front2.m4a | Piper en_US-mike-medium: "Contact front!" | | vo/radio_m/contact_left1.m4a | Piper en_US-joe-medium: "Contact left!" | | vo/radio_m/contact_left2.m4a | Piper en_US-mike-medium: "Contact left!" | | vo/radio_m/contact_right1.m4a | Piper en_US-joe-medium: "Contact right!" | | vo/radio_m/contact_right2.m4a | Piper en_US-mike-medium: "Contact right!" | | vo/radio_m/contact_rear2.m4a | Piper en_US-mike-medium: "Contact rear!" | | vo/radio_m/moving2.m4a | Piper en_US-joe-medium: "Moving!" | | vo/radio_m/moving3.m4a | Piper en_US-mike-medium: "Moving up!" | | vo/radio_m/push4.m4a | Piper en_US-joe-medium: "Push, up!" | | vo/radio_m/covering1.m4a | Piper en_US-joe-medium: "Covering!" | | vo/radio_m/covering2.m4a | Piper en_US-mike-medium: "I got you covered!" | | vo/radio_m/on_me1.m4a | Piper en_US-joe-medium: "On me!" | | vo/radio_m/on_me2.m4a | Piper en_US-mike-medium: "Form up on me!" | | vo/radio_m/hold_pos3.m4a | Piper en_US-mike-medium: "Hold this position!" | | vo/radio_m/fall_back2.m4a | Piper en_US-joe-medium: "Fall back!" | | vo/radio_m/hostage_secured1.m4a | Piper en_US-joe-medium: "Hostage secured!" | | vo/radio_m/hostage_secured2.m4a | Piper en_US-mike-medium: "I've got the hostage!" | | vo/radio_m/hostage_down2.m4a | Piper en_US-mike-medium: "Hostage dropped!" | | vo/radio_m/last_man1.m4a | Piper en_US-joe-medium: "I'm the last man standing!" | | vo/radio_m/last_man2.m4a | Piper en_US-mike-medium: "Last man standing!" | | vo/radio_f/breaching1.m4a | Piper en_US-kristin-medium: "Breaching!" | | vo/radio_f/breaching2.m4a | Piper en_GB-cori-high: "Breaching!" | | vo/radio_f/frag_out1.m4a | Piper en_US-kristin-medium: "Frag, out!" | | vo/radio_f/frag_out2.m4a | Piper en_GB-cori-high: "Frag, out!" | | vo/radio_f/flash_out1.m4a | Piper en_US-kristin-medium: "Flashbang out!" | | vo/radio_f/flash_out2.m4a | Piper en_GB-cori-high: "Flash out!" | | vo/radio_f/smoke_out1.m4a | Piper en_US-kristin-medium: "Smoke out!" | | vo/radio_f/clear1.m4a | Piper en_US-kristin-medium: "Room clear!" | | vo/radio_f/clear2.m4a | Piper en_GB-cori-high: "Clear!" | | vo/radio_f/contact_front1.m4a | Piper en_US-kristin-medium: "Contact front!" | | vo/radio_f/contact_front2.m4a | Piper en_GB-cori-high: "Contact front!" | | vo/radio_f/contact_left1.m4a | Piper en_US-kristin-medium: "Contact left!" | | vo/radio_f/contact_left2.m4a | Piper en_GB-cori-high: "Contact left!" | | vo/radio_f/contact_right1.m4a | Piper en_US-kristin-medium: "Contact right!" | | vo/radio_f/contact_right2.m4a | Piper en_GB-cori-high: "Contact right!" | | vo/radio_f/contact_rear1.m4a | Piper en_US-kristin-medium: "Contact rear!" | | vo/radio_f/target_down4.m4a | Piper en_US-kristin-medium: "Target down!" | | vo/radio_f/sniper_down1.m4a | Piper en_GB-cori-high: "Sniper down!" | | vo/radio_f/moving1.m4a | Piper en_US-kristin-medium: "Moving!" | | vo/radio_f/moving2.m4a | Piper en_GB-cori-high: "Moving!" | | vo/radio_f/push1.m4a | Piper en_US-kristin-medium: "Push, up!" | | vo/radio_f/push2.m4a | Piper en_GB-cori-high: "Push forward!" | | vo/radio_f/covering1.m4a | Piper en_US-kristin-medium: "Covering!" | | vo/radio_f/covering2.m4a | Piper en_GB-cori-high: "Covering you!" | | vo/radio_f/on_me1.m4a | Piper en_US-kristin-medium: "On me!" | | vo/radio_f/on_me2.m4a | Piper en_GB-cori-high: "On me!" | | vo/radio_f/hold_pos1.m4a | Piper en_US-kristin-medium: "Hold this position!" | | vo/radio_f/fall_back1.m4a | Piper en_US-kristin-medium: "Fall back!" | | vo/radio_f/hostage_secured3.m4a | Piper en_US-kristin-medium: "Hostage secured!" | | vo/radio_f/hostage_down1.m4a | Piper en_US-kristin-medium: "Hostage down!" | | vo/radio_f/hostage_down2.m4a | Piper en_GB-cori-high: "We lost the hostage!" | | vo/radio_f/hostage_rescued1.m4a | Piper en_US-kristin-medium: "Hostage rescued!" | | vo/radio_f/last_man1.m4a | Piper en_US-kristin-medium: "I'm the last one!" | | vo/radio_f/last_man2.m4a | Piper en_GB-cori-high: "Last man standing!" | | vo/radio_f/roger2.m4a | Piper en_US-kristin-medium: "Roger that." | | vo/radio_f/roger3.m4a | Piper en_GB-cori-high: "Copy that." | | vo/radio_f/under_attack1.m4a | Piper en_US-kristin-medium: "We're under attack!" | | vo/radio_f/losing_ground1.m4a | Piper en_US-kristin-medium: "We're losing ground!" | ## Military / warrior voice lines (Clear!, Target is down, Hostile down, Advancing, Roger that, Advance!, Hold the line!, I need to fall back at once!) - Author: theuncertainman (freesound.org) - Source: https://freesound.org/people/theuncertainman/packs/22338/ - License: CC-BY 4.0 - Used for: Radio callouts: clear, target down, moving, push, hold position, fall back, roger - Note: Individual sounds are linked per file in CREDITS.md. | File in game | Original | |---|---| | vo/radio_m/clear1.m4a | clear!.wav (https://freesound.org/people/theuncertainman/sounds/397107/) | | vo/radio_m/target_down1.m4a | Target is down.wav (https://freesound.org/people/theuncertainman/sounds/397108/) | | vo/radio_m/target_down2.m4a | Hostile Down (Quiet, British Male) (https://freesound.org/people/theuncertainman/sounds/397105/) | | vo/radio_m/moving1.m4a | Advancing (Quiet, British Male) (https://freesound.org/people/theuncertainman/sounds/397106/) | | vo/radio_m/push2.m4a | Advance! - British Male (https://freesound.org/people/theuncertainman/sounds/421874/) | | vo/radio_m/hold_pos2.m4a | Hold the line! - British Warrior (https://freesound.org/people/theuncertainman/sounds/458069/) | | vo/radio_m/fall_back1.m4a | I need to fall back at once! (https://freesound.org/people/theuncertainman/sounds/397302/) | | vo/radio_m/roger1.m4a | Roger That (Quiet, British Male) (https://freesound.org/people/theuncertainman/sounds/397104/) | ## Crappy Tactical FPS Voice - Author: qubodup (Iwan Gabovitch, freesound.org) - Source: https://freesound.org/people/qubodup/sounds/191661/ - License: CC-BY 4.0 - Used for: Radio callout: clear | File in game | Original | |---|---| | vo/radio_m/clear2.m4a | Crappy Tactical FPS Voice — "Clear!" at 13.77s (https://freesound.org/people/qubodup/sounds/191661/) | ## Announcer Pack - Radio Soldier - Author: VoiceBosch (SoundBiterSFX, freesound.org) - Source: https://freesound.org/people/SoundBiterSFX/sounds/730464/ - License: CC-BY 4.0 - Used for: Radio callouts: watch your six, tango down, target neutralized, sniper down, area clear, hold your position, we're under attack, we're losing ground, mission accomplished, objective secured, good work soldier | File in game | Original | |---|---| | vo/radio_m/clear3.m4a | Announcer Pack - Radio Soldier — "Area clear" at 13.92s (https://freesound.org/people/SoundBiterSFX/sounds/730464/) | | vo/radio_m/contact_rear1.m4a | Announcer Pack - Radio Soldier — "Watch your six" at 0.78s (https://freesound.org/people/SoundBiterSFX/sounds/730464/) | | vo/radio_m/target_down4.m4a | Announcer Pack - Radio Soldier — "Tango down" at 10.65s (https://freesound.org/people/SoundBiterSFX/sounds/730464/) | | vo/radio_m/target_down5.m4a | Announcer Pack - Radio Soldier — "Target neutralized" at 24.36s (https://freesound.org/people/SoundBiterSFX/sounds/730464/) | | vo/radio_m/sniper_down1.m4a | Announcer Pack - Radio Soldier — "Sniper down" at 44.31s (https://freesound.org/people/SoundBiterSFX/sounds/730464/) | | vo/radio_m/hold_pos1.m4a | Announcer Pack - Radio Soldier — "Hold your position" at 73.5s (https://freesound.org/people/SoundBiterSFX/sounds/730464/) | | vo/radio_m/under_attack1.m4a | Announcer Pack - Radio Soldier — "We're under attack" at 79.74s (https://freesound.org/people/SoundBiterSFX/sounds/730464/) | | vo/radio_m/losing_ground1.m4a | Announcer Pack - Radio Soldier — "We're losing ground" at 47.31s (https://freesound.org/people/SoundBiterSFX/sounds/730464/) | | vo/radio_m/win1.m4a | Announcer Pack - Radio Soldier — "Mission accomplished" at 63.66s (https://freesound.org/people/SoundBiterSFX/sounds/730464/) | | vo/radio_m/win2.m4a | Announcer Pack - Radio Soldier — "Objective secured" at 53.58s (https://freesound.org/people/SoundBiterSFX/sounds/730464/) | | vo/radio_m/win3.m4a | Announcer Pack - Radio Soldier — "Good work, soldier" at 41.25s (https://freesound.org/people/SoundBiterSFX/sounds/730464/) | ## enemy spotted / enemy down (walkie-talkie) - Author: tim.kahn (freesound.org) - Source: https://freesound.org/people/tim.kahn/packs/6750/ - License: CC-BY 4.0 - Used for: Radio callouts: enemy spotted, enemy down | File in game | Original | |---|---| | vo/radio_m/spotted1.m4a | enemy spotted.wav (https://freesound.org/people/tim.kahn/sounds/106313/) | | vo/radio_m/target_down3.m4a | enemy down.wav (https://freesound.org/people/tim.kahn/sounds/106312/) | ## push.wav ("Push! Push! Push!") - Author: RichieMcMullen (freesound.org) - Source: https://freesound.org/people/RichieMcMullen/sounds/386814/ - License: CC0 - Used for: Radio callout: push | File in game | Original | |---|---| | vo/radio_m/push1.m4a | push.wav (https://freesound.org/people/RichieMcMullen/sounds/386814/) | ## Counter-Strike style radio lines (hostage has been rescued, hostage down, let's move out, let's go, lock and load) - Author: insanity54 (freesound.org) - Source: https://freesound.org/people/insanity54/packs/19877/ - License: CC0 - Used for: Radio callouts: hostage rescued / down, move out, push | File in game | Original | |---|---| | vo/radio_m/push3.m4a | letsgo.ogg (https://freesound.org/people/insanity54/sounds/349666/) | | vo/radio_m/hostage_down1.m4a | hosdown.ogg (https://freesound.org/people/insanity54/sounds/349663/) | | vo/radio_m/hostage_rescued1.m4a | rescued.ogg (https://freesound.org/people/insanity54/sounds/349670/) | | vo/radio_m/move_out1.m4a | moveout.ogg (https://freesound.org/people/insanity54/sounds/349667/) | | vo/radio_m/move_out2.m4a | locknload.ogg (https://freesound.org/people/insanity54/sounds/349665/) | ## Military radio voice lines (Roger that, Standing by) - Author: alean (freesound.org) - Source: https://freesound.org/people/alean/packs/29287/ - License: CC0 - Used for: Radio callouts: acknowledgement | File in game | Original | |---|---| | vo/radio_m/roger2.m4a | Ruger that.wav (https://freesound.org/people/alean/sounds/520422/) | | vo/radio_m/roger3.m4a | Standing by 2.wav (https://freesound.org/people/alean/sounds/520421/) | ## "Enemy spotted." / "On it." - Author: Alba MacKenna (Alba_Mac, freesound.org) - Source: https://freesound.org/people/Alba_Mac/packs/35532/ - License: CC-BY 4.0 - Used for: Radio callouts (female): enemy spotted, acknowledgement | File in game | Original | |---|---| | vo/radio_f/spotted1.m4a | "Enemy spotted." (https://freesound.org/people/Alba_Mac/sounds/639928/) | | vo/radio_f/roger1.m4a | "On it." (https://freesound.org/people/Alba_Mac/sounds/639953/) | ## special forces.wav - Author: shadoWisp (freesound.org) - Source: https://freesound.org/people/shadoWisp/sounds/268009/ - License: CC-BY 3.0 - Used for: Radio callouts (female): tango down, hostile eliminated, threat neutralized, enemy spotted, escorting hostage | File in game | Original | |---|---| | vo/radio_f/spotted2.m4a | special forces.wav — "Enemy spotted" at 18.36s (https://freesound.org/people/shadoWisp/sounds/268009/) | | vo/radio_f/target_down1.m4a | special forces.wav — "Tango down" at 1.11s (https://freesound.org/people/shadoWisp/sounds/268009/) | | vo/radio_f/target_down2.m4a | special forces.wav — "Hostile eliminated" at 20.58s (https://freesound.org/people/shadoWisp/sounds/268009/) | | vo/radio_f/target_down3.m4a | special forces.wav — "Threat neutralized" at 24.87s (https://freesound.org/people/shadoWisp/sounds/268009/) | | vo/radio_f/hostage_secured1.m4a | special forces.wav — "Escorting hostage" at 8.61s (https://freesound.org/people/shadoWisp/sounds/268009/) | | vo/radio_f/hostage_secured2.m4a | special forces.wav — "Escorting precious cargo" at 10.92s (https://freesound.org/people/shadoWisp/sounds/268009/) |